MTGF
Arcane Laboratory
Arcane Laboratory
$0.69 / €0.59
4 printings
1 / 4

Arcane Laboratory

Enchantment

The List·#7ED-60·uncommon·Brian Snõddy
Each player can't cast more than one spell each turn.

Too many wizards spoil the spell, but too many spells spoil the wizard. —Sign on entry to arcane lab

Legal in

Legacy, Vintage, Commander

Rulings (3)

When it leaves the battlefield, the effect ends and all players are able to cast spells unrestricted again.

2004-10-04

When Arcane Laboratory enters, it will look back over the turn to see if any spell was cast before it entered the battlefield. It will notice itself being cast.

2004-10-04

If a spell is countered, it still counts as the one spell cast.

2004-10-04

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