Havoc Festival
Enchantment
At the beginning of each player's upkeep, that player loses half their life, rounded up.
"We can't control enemies who have no regard for their own survival." —Arrester Lavinia, Tenth Precinct
Legal in
Pioneer, Modern, Legacy, Vintage, Commander
Rulings (5)
Effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
2012-10-01
Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
2012-10-01
If an effect says to set a player’s life total to a certain number and that number is higher than the player’s current life total, that part of the effect won’t do anything. (If the number is lower than the player’s current life total, the effect will work as normal.)
2012-10-01
The amount of life lost is calculated when the triggered ability resolves. For example, if a player has 20 life and there are two Havoc Festivals on the battlefield, the first ability will cause that player to lose 10 life and then the second ability will cause that player to lose 5 life.
2012-10-01
