MTGF
Book of Mazarbul
Book of Mazarbul
$0.24 / €0.10
2 printings
2 / 2

Book of Mazarbul

Enchantment — Saga

The Lord of the Rings: Tales of Middle-earth·#116·uncommon·Randy Gallegos
$0.24 / €0.10
Foil$0.20 / €0.28
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Amass Orcs 1. (Put a +1/+1 counter on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
II — Amass Orcs 2.
III — Creatures you control get +1/+0 and gain menace until end of turn.

Legal in

Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (8)

The last chapter ability affects only creatures you control at the time it resolves. Any creatures that come under your control later in the turn won't be affected.

2023-06-16

Amass abilities are now written as "amass [subtype] N." Previous cards with amass have received errata to say "amass Zombies N."

2023-06-16

To amass Orcs N, if you don't control an Army creature, create a 0/0 black Orc Army creature token. Then you choose an Army creature you control and put N +1/+1 counters on it. If that Army isn't already an Orc, it becomes an Orc in addition to its other types.

2023-06-16

Amass Zombies works the same way, except you create a 0/0 black Zombie Army creature token if you don't control an Army. If the Army creature you chose isn't already a Zombie, it becomes a Zombie in addition to its other types. By combining cards with amass Orcs and amass Zombies, you can end up with an Orc Zombie Army.

2023-06-16

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