MTGF
Highspire Infusion
Highspire Infusion
$0.14 / €0.02
2 printings
2 / 2

Highspire Infusion

Instant

Aether Revolt·#111·common·Anna Steinbauer
$0.14 / €0.02
Foil€0.20
Target creature gets +3/+3 until end of turn. You get (two energy counters).

"If nothing else, the Inventors' Fair taught us that we're only beginning to discover aether's true potential." —Kershan Danil, Highspire artisan

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, Historic

Rulings (10)

If the target creature becomes an illegal target, the spell doesn't resolve and none of its effects happen. You won't get .

2017-02-09

Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

2024-06-07

Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .

2024-06-07

Energy counters are a kind of counter that a player may have. They're not associated with any specific permanents.

2024-06-07

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