Druid Class
$2.45 / €1.92
Druid Class
Enchantment — Class
Adventures in the Forgotten Realms·#180·uncommon·Svetlin Velinov
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Legal in
Pioneer, Modern, Legacy, Vintage, Commander
Rulings (12)
For the third ability, the power and toughness of the creature will change as the number of lands you control changes.
2021-07-23
Gaining a level is a normal activated ability. It uses the stack and can be responded to.
2021-07-23
You can't activate the first level ability of a Class unless that Class is level 1. Similarly, you can't activate the second level ability of a Class unless that Class is level 2.
2021-07-23
If you have more than one Druid Class at level 2 or higher, you can play that many additional lands per turn. For example, with two Druid Classes at level 2, you can play three lands during your turn.
2021-07-23
