MTGF
Vault 112: Sadistic Simulation
Vault 112: Sadistic Simulation
$0.26 / €0.21
2 printings
1 / 2

Vault 112: Sadistic Simulation

Enchantment — Saga

Fallout·#123·rare·Anton Solovianchyk
$0.26 / €0.21
Foil$0.60 / €0.48
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Tap up to one target creature and put a stun counter on it. You get (two energy counters).
III — Pay any amount of . If you paid one or more this way, shuffle your library, then exile that many cards from the top. You may play one of those cards without paying its mana cost.

Legal in

Legacy, Vintage, Commander

Rulings (9)

Some triggered abilities state that you “may pay” a certain amount of . You can’t pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of as the ability resolves.

2024-03-08

Some triggered abilities that state that you “may pay” a certain amount of describe an effect that happens “If you do.” In that case, no player may take actions to try to stop the ability’s effect after you make your choice. If the payment is followed by the phrase “When you do,” then you’ll choose any targets for that reflexive triggered ability and put it on the stack before players can take actions.

2024-03-08

If a spell or ability with one or more targets states that you “may pay” some amount of , and each permanent that it targets has become an illegal target, the spell or ability won’t resolve. You can’t pay any even if you want to.

2024-03-08

Energy counters are a kind of counter that a player may have. They’re not associated with any specific permanents.

2024-03-08

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