MTGF
Wrenn and One
Wrenn and One
$0.70

Wrenn and One

Land Planeswalker — Wrenn

Mystery Booster 2·#588·rare·Marianne Martin
+1: Wrenn and One gains ": Add " until your next turn.
−1: Create a 1/1 green Squirrel creature token.
−4: You get an emblem with "At the beginning of your precombat main phase, add for each creature you control."

Rulings (8)

Wrenn and One is played as a land. It doesn’t use the stack, it’s not a spell, it can’t be responded to, it has no mana cost, and it counts as your land play for the turn.

2024-11-08

Due to its color indicator (appearing to the left of its type line), Wrenn and One is green. Color indicators apply in all zones, not just the battlefield.

2024-11-08

For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

2024-11-08

Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.

2024-11-08