Trouble in Pairs
Enchantment
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Together, they're greater than the sum of their rap sheets.
Legal in
Legacy, Vintage, Commander, Brawl, Historic
Rulings (6)
If an opponent attacks you with two or more creatures more than once in a turn (probably because they've generated extra combat phases), Trouble in Pairs's last ability will trigger each time that happens.
2024-02-02
Trouble in Pairs's last ability can trigger multiple times per opponent per turn. For example, if an opponent draws a second card, casts a second spell, and attacks you with two or more creatures in a single turn, Trouble in Pairs's last ability will trigger once when each of those events occurs, for a total of three times.
2024-02-02
Extra turns can still be created while Trouble in Pairs is on the battlefield. They're not skipped until they would begin, so if Trouble in Pairs leaves the battlefield before that happens, the extra turns will be unaffected.
2024-02-02
Trouble in Pairs counts spells that were cast even if they didn't resolve. This means it still counts spells that were countered.
2024-02-02
