MTGF
Unholy Annex // Ritual Chamber
Unholy Annex // Ritual Chamber
$1.51 / €2.07
4 printings
1 / 4

Unholy Annex // Ritual Chamber

Enchantment — Room // Enchantment — Room

//
Duskmourn: House of Horror·#118·rare·Matteo Bassini
$1.51 / €2.07
Foil$2.02 / €2.52

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic, Alchemy

Rulings (16)

While in any zone other than the stack or the battlefield, a Room card's characteristics are a combination of its two doors. For example, Bottomless Pool // Locker Room has a mana value of 6 while it's in your library. If an effect allows you to search your library for a card with mana value 4 or less, you can't find Bottomless Pool // Locker Room.

2024-09-20

If a spell or ability would create a copy of a Room spell on the stack, the copy retains the choice of which door was cast but also retains the full characteristics of the spell. The characteristics of the door that wasn't cast are still ignored while the copy is on the stack, and when the copy resolves, the token it becomes will enter with the appropriate door unlocked.

2024-09-20

To cast a Room spell, choose a half (or "door") to cast. There's no way to cast both halves of a Room card. When the Room spell resolves, the corresponding door becomes unlocked as the Room enters.

2024-09-20

An ability that triggers "when you unlock this door" triggers when that door becomes unlocked. This can happen one of two ways: (1) the door becomes unlocked on the battlefield or (2) the door becomes unlocked as the Room enters the battlefield because you cast the corresponding half. In the latter case, since the door becoming unlocked is what causes the ability to trigger, effects that cause abilities that trigger when a permanent enters to trigger an additional time (such as that of Panharmonicon) won't apply.

2024-09-20