MTGF
Day's Undoing
Day's Undoing
$2.97 / €1.58
6 printings
6 / 6

Day's Undoing

Sorcery

Magic Origins·#51·mythic·Jonas De Ro
$2.97 / €1.58
Foil$9.32 / €11.42
Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (6)

Though other spells and abilities that are exiled won’t get a chance to resolve, they don’t count as being countered.

2015-06-22

Any “at the beginning of the next end step” triggered abilities won’t get the chance to trigger that turn because the end step is skipped. Those abilities will trigger at the beginning of the end step of the next turn. The same is true of abilities that trigger at the beginning of other phases or steps.

2015-06-22

If any triggered abilities do trigger during the process of ending the turn, they’re put onto the stack during the cleanup step. If this happens, players will have a chance to cast spells and activate abilities, then there will be another cleanup step before the turn ends.

2015-06-22

If both your hand and graveyard are empty as Day’s Undoing starts resolving, you’ll still shuffle your library before drawing seven cards.

2015-06-22

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