Witch Hunt
Enchantment
At the beginning of your upkeep, this enchantment deals 4 damage to you.
At the beginning of your end step, target opponent chosen at random gains control of this enchantment.
The accusations spread like hungry flames.
Legal in
Legacy, Vintage, Commander
Rulings (6)
Spells and abilities that would cause a player to gain life still resolve, but the life-gain part has no effect.
2013-10-17
The target is chosen at random as you put the last ability on the stack. Players can respond to this ability knowing who the target is.
2013-10-17
To choose a target at random, all possible legal targets must have an equal chance of being chosen. There are many ways to do this, including assigning each possible legal target a number and rolling a die.
2013-10-17
Abilities that trigger whenever a player gains life can’t trigger and effects that would replace gaining life with another effect won’t apply because it’s impossible for players to gain life.
2013-10-17
