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Peace Talks
Peace Talks
$0.28 / €0.23
2 printings
1 / 2

Peace Talks

Sorcery

Visions·#15·uncommon·Roger Raupp
This turn and next turn, creatures can't attack, and players and permanents can't be the targets of spells or activated abilities.

"By the tongues of a thousand serpents, this time I do not lie." —Ahmahz il Kin, Suq'Ata diplomat

Legal in

Legacy, Vintage, Commander, Oathbreaker

Rulings (4)

Can be cast after your attack.

2004-10-04

It affects the current turn and the next turn. This could affect the same player twice if they have two turns in a row, or it could affect different players. In a multiplayer game it affects exactly two turns, not a full round of turns.

2004-10-04

Doesn’t skip the Combat Phase, just renders creatures unable to attack.

2006-02-01

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keywords are activated abilities and will have colons in their reminder text.

2016-06-08

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