MTGF
Slippery Scoundrel
Slippery Scoundrel
$0.16 / €0.17

Slippery Scoundrel

Creature — Human Pirate

Rivals of Ixalan·#55·uncommon·Dan Murayama Scott
$0.16 / €0.17
Foil$0.80 / €0.42
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, this creature has hexproof and can't be blocked.

"I'd rather be caught red-handed than leave empty-handed!"

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (8)

Once you have the city’s blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city’s blessing isn’t a permanent itself and can’t be removed by any effect.

2018-01-19

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren’t permanents.

2018-01-19

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the “Legend Rule” or due to being a creature with 0 toughness), you get the city’s blessing before it leaves the battlefield.

2018-01-19

Ascend on a permanent isn’t a triggered ability and doesn’t use the stack. Players can respond to a spell that will give you your tenth permanent, but they can’t respond to getting the city’s blessing once you control that tenth permanent. This means that if your tenth permanent is a land you play, players can’t respond before you get the city’s blessing.

2018-01-19

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