Archon of the Triumvirate
Creature — Archon
Whenever this creature attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
Legal in
Pioneer, Modern, Legacy, Vintage, Commander
Rulings (8)
The two nonland permanents can be controlled by the same opponent or by different opponents.
2012-10-01
The nonland permanents will be detained before blockers are chosen. Notably, a creature detained this way can’t block before it is detained.
2012-10-01
Activated abilities include a colon and are written in the form “[cost]: [effect].” No one can activate any activated abilities, including mana abilities, of a detained permanent.
2013-04-15
When a player leaves a multiplayer game, any continuous effects with durations that last until that player’s next turn or until a specific point in that turn will last until that turn would have begun. They neither expire immediately nor last indefinitely.
2013-04-15
