MTGF
Scalding Viper // Steam Clean
Scalding Viper // Steam Clean
$0.37 / €0.30
4 printings
1 / 4

Scalding Viper // Steam Clean

Creature — Elemental Snake // Sorcery — Adventure

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Wilds of Eldraine·#295·rare·Omar Rayyan
$0.37 / €0.30
Foil$0.58 / €1.33

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (13)

If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Johann, Apprentice Sorcerer ("Once each turn, you may cast an instant or sorcery spell from the top of your library.") and Questing Druid is on top of your library, you can cast Seek the Beast, but not Questing Druid.

2023-09-01

If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.

2023-09-01

If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.

2023-09-01

If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.

2023-09-01