Sigardian Paladin
$0.11 / €0.07
2 printings
2 / 2
Sigardian Paladin
Creature — Human Knight
Innistrad: Crimson Vow·#247·uncommon·Slawomir Maniak
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Legal in
Pioneer, Modern, Legacy, Vintage, Commander
Rulings (2)
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
2021-11-19
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
2021-11-19
