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Conjurer's Ban
Conjurer's Ban
$0.08 / €0.08

Conjurer's Ban

Sorcery

Guildpact·#108·uncommon·Pete Venters
$0.08 / €0.08
Foil$0.50 / €0.27
Choose a card name. Until your next turn, spells with the chosen name can't be cast and lands with the chosen name can't be played.
Draw a card.

Orzhov faithful file past to have their minds purged of "impure" desires. There, the guiltwardens eliminate any thoughts of hope or self-sufficiency.

Legal in

Modern, Legacy, Vintage, Penny, Commander, Oathbreaker

Rulings (4)

You may name a land card to prevent it from being played.

2006-02-01

Conjurer's Ban only affects cards. A copy of a card (for example, one created by Eye of the Storm isn't a card, so it can be played.

2006-02-01

Players may cast spells while Conjurer's Ban is on the stack. Only after all players pass priority does Conjurer's Ban resolve, and that's when you name a card. Once you name a card, that card can't be played in response.

2006-02-01

This can't be used as a counterspell. It will have no effect on spells which were on the stack when it was cast, nor on those cast in response to it.

2008-08-01

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