MTGF
Geier Reach Bandit // Vildin-Pack Alpha
Geier Reach Bandit // Vildin-Pack Alpha (back)
Geier Reach Bandit // Vildin-Pack Alpha
$0.19 / €0.15
5 printings
1 / 5

Geier Reach Bandit // Vildin-Pack Alpha

Creature — Human Rogue Werewolf // Creature — Werewolf

Innistrad Remastered·#464·uncommon·Slawomir Maniak
$0.19 / €0.15
Foil$0.35 / €0.58

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (4)

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

2016-04-08

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

2016-04-08

If you control three Vildin-Pack Alphas and a Werewolf enters the battlefield under your control, you may transform it, transform it again, and transform it a third time.

2025-01-24

If a creature with haste transforms and no longer has haste on the same turn that it comes under your control, such as if you cast a Geier Reach Bandit when you already control a Vildin-Pack Alpha and choose to transform it, it won’t be able to attack that turn.

2025-01-24