MTGF
Haste Magic
Haste Magic
$0.29 / €0.09

Haste Magic

Instant

Final Fantasy·#140·common·David Astruga
$0.29 / €0.09
Foil$0.24 / €0.22
Target creature gets +3/+1 and gains haste until end of turn. Exile the top card of your library. You may play it until your next end step.

"Double time."

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, Historic, Alchemy

Rulings (1)

You pay all costs and follow all timing rules for cards played this way. For example, if the exiled card is a land card, you may play it only during your main phase while the stack is empty and only if you have an available land play remaining.

2025-06-06

Similar Cards

Expedite
$0.35 / €0.30
Uncanny Speed
$0.06 / €0.10
Blazing Crescendo
$0.34 / €0.12
Accelerate
$0.53 / €0.49
Fervent Strike
$0.05 / €0.07
Samut's Sprint
$0.15 / €0.05
Maximize Velocity
$0.10 / €0.08
Rush of Adrenaline
$0.14 / €0.07
Rush the Room
$0.12 / €0.10
Flowstone Strike
$0.13 / €0.05
Burst of Speed
$0.16 / €0.18
Storm Strike
$0.05 / €0.07