Sigardian Paladin
$0.13 / €0.13
2 printings
1 / 2
As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
Legal in
Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Timeless
Rulings (2)
Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
2021-11-19
Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
2021-11-19
