MTGF
Summon: Knights of Round
Summon: Knights of Round
$12.16 / €11.21
3 printings
1 / 3

Summon: Knights of Round

Enchantment Creature — Saga Knight

Final Fantasy·#36·mythic·Takayama Toshiaki
$12.16 / €11.21
Foil$14.24 / €13.90
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after V.)
I, II, III, IV — Create three 2/2 white Knight creature tokens.
V — Ultimate End — Other creatures you control get +2/+2 until end of turn. Put an indestructible counter on each of them.
Indestructible

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic, Alchemy

Rulings (9)

Once a chapter ability has triggered, the ability on the stack won't be affected if the Saga gains or loses counters, or if it leaves the battlefield.

2025-06-06

Due to a rules change that takes effect with this release (see below for details), a Saga that somehow loses all of its chapter abilities will not be sacrificed as a state-based action. It will also not gain a lore counter at the beginning of each of its controller's first main phases.

2025-06-06

Each symbol on the left of a Saga's text box represents a chapter ability. A chapter ability is a triggered ability that triggers when a lore counter that is put on the Saga causes the number of lore counters on the Saga to become equal to or greater than the ability's chapter number. Chapter abilities are put onto the stack and may be responded to.

2025-06-06

As a Saga enters, its controller puts a lore counter on it. As your first main phase begins (immediately after your draw step), you put another lore counter on each Saga you control. Putting a lore counter on a Saga in either of these ways doesn't use the stack.

2025-06-06

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