Underworld Breach
Enchantment
At the beginning of the end step, sacrifice this enchantment.
Legal in
Vintage, Commander, Brawl, Historic
Rulings (10)
After an escaped spell resolves, it returns to its owner's graveyard if it's not a permanent spell. If it is a permanent spell, it enters the battlefield and will return to its owner's graveyard if it dies later. Perhaps it will escape again—good underworld security is so hard to come by these days.
2020-01-24
If a card has no mana cost, its escape cost is an unpayable cost, so you can't cast it for that cost.
2020-01-24
Once you begin casting a spell with escape, it immediately moves to the stack. Players can't take any other actions until you're done casting the spell.
2020-01-24
If a card has multiple abilities giving you permission to cast it, such as two escape abilities or an escape ability and a flashback ability, you choose which one to apply. The others have no effect.
2020-01-24
