MTGF
Clinging Anemones
Clinging Anemones
$0.05 / €0.05

Clinging Anemones

Creature — Jellyfish

Gatecrash·#31·common·Mike Bierek
$0.05 / €0.05
Foil$0.15 / €0.28
Defender
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Pauper

Rulings (6)

If a creature enters the battlefield with +1/+1 counters on it, consider those counters when determining if evolve will trigger. For example, a 1/1 creature that enters the battlefield with two +1/+1 counters on it will cause the evolve ability of a 2/2 creature to trigger.

2013-04-15

Whenever a creature enters the battlefield under your control, check its power and toughness against the power and toughness of the creature with evolve. If neither stat of the new creature is greater, evolve won't trigger at all.

2013-04-15

When comparing the stats of the two creatures for evolve, you always compare power to power and toughness to toughness.

2013-04-15

If multiple creatures enter the battlefield at the same time, evolve may trigger multiple times, although the stat comparison will take place each time one of those abilities tries to resolve. For example, if you control a 2/2 creature with evolve and two 3/3 creatures enter the battlefield, evolve will trigger twice. The first ability will resolve and put a +1/+1 counter on the creature with evolve. When the second ability tries to resolve, neither the power nor the toughness of the new creature is greater than that of the creature with evolve, so that ability does nothing.

2013-04-15

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