MTGF
Slight Malfunction
Slight Malfunction
$0.11 / €0.16
2 printings
2 / 2

Slight Malfunction

Sorcery

Unfinity·#123·common·Greg Bobrowski
$0.11 / €0.16
Foil$0.24 / €0.14
Choose one —
• Destroy target artifact.
• Roll a six-sided die. When you do, Slight Malfunction deals 1 damage to each of up to X target creatures, where X is the result.

"Attention, valued patrons. The Tilt-o-Squirrel is now closed." —Astrotorium public address system

Legal in

Legacy, Vintage, Commander, Pauper

Rulings (7)

Some effects may modify the result of a die roll. This may be part of the instruction to roll a die, or it may come from other cards. Anything that references the "result" of a die roll is looking for the result after these modifications.

2022-10-07

If an ability triggers "whenever you roll a die," it will trigger whenever you roll any die, including the planar die. This is a change from previous Un- rules. Some abilities use the result to determine part of the effect. If you get a non-numerical result (currently just the planar die, but the future is long), that part of the effect won't do anything.

2022-10-07

Each die is identified by the number of faces it has. A six-sided die is a die with six equally likely outcomes: 1, 2, 3, 4, 5, and 6. The roll must be fair. Although physical dice are recommended, digital substitutes are allowed except in cases where the physical die is required for the effect.

2022-10-07

Something in the game must tell you to roll a die. If you roll a die for any other reason (to simulate a coin flip, to choose pizza toppings, to create alternate timelines), that roll doesn't count.

2022-10-07