Delver's Torch
$0.18 / €0.07
Delver's Torch
Artifact — Equipment
Adventures in the Forgotten Realms·#10·common·Bram Sels
Equipped creature gets +1/+1.
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Whenever equipped creature attacks, venture into the dungeon. (Enter the first room or advance to the next room.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
"Not all of us have darkvision, okay?"
Legal in
Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, Historic
Rulings (10)
You can only move forward (well, downward) in a dungeon, never backwards or sideways.
2021-07-23
If you somehow venture into the dungeon while a room's ability is on the stack, you will continue on in the dungeon. If you're already in the last room, complete that dungeon and start a new one.
2021-07-23
Dungeons are removed from the game as a state-based action.
2021-07-23
Once you resolve the last room ability of a dungeon, that dungeon is now completed and is removed from the game.
2021-07-23
