MTGF
The Fire Nation Drill
The Fire Nation Drill
$0.32 / €0.24
3 printings
1 / 3

The Fire Nation Drill

Legendary Artifact — Vehicle

Avatar: The Last Airbender·#98·rare·Brandon L. Hunt
$0.32 / €0.24
Foil$0.31 / €0.31
Trample
When The Fire Nation Drill enters, you may tap it. When you do, destroy target creature with power 4 or less.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Crew 2

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic, Alchemy

Rulings (2)

Because damage remains marked on a creature until the damage is removed as the turn ends, damage previously dealt to a creature with indestructible may cause it to be destroyed if The Fire Nation Drill's first activated ability resolves during that turn.

2025-10-02

If a permanent enters under an opponent's control with hexproof or indestructible after The Fire Nation Drill's first activated ability resolves, it won't lose that ability unless you activate The Fire Nation Drill's ability again. The same is true if an opponent's permanent gains indestructible or hexproof after The Fire Nation Drill's ability resolves.

2025-10-02

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