Clever Concealment
Instant
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Legal in
Legacy, Vintage, Commander
Rulings (7)
An attacking or blocking creature that phases out is removed from combat.
2023-02-04
Permanents phase back in during their controller's untap step, immediately before that player untaps their permanents. Creatures that phase in this way are able to attack and pay a cost of during that turn. If a permanent had counters on it when it phased out, it will have those counters when it phases back in.
2023-02-04
Choices made for permanents as they entered the battlefield are remembered when they phase in.
2023-02-04
Any continuous effects with a "for as long as" duration, such as that of Mind Flayer, ignore phased-out objects. If ignoring those objects causes the effect's conditions to no longer be met, the duration will expire.
2023-02-04
