Hightide Hermit
Creature — Crab
When this creature enters, you get (four energy counters).
Pay : This creature can attack this turn as though it didn't have defender.
Legal in
Pioneer, Modern, Legacy, Vintage, Commander, Pauper
Rulings (9)
If a spell or ability with one or more targets states that you "may pay" some amount of , and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any even if you want to.
2024-06-07
Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .
2024-06-07
is the energy symbol. It represents one energy counter.
2024-06-07
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
2024-06-07
