MTGF
Harvesttide Infiltrator // Harvesttide Assailant
Harvesttide Infiltrator // Harvesttide Assailant (back)
Harvesttide Infiltrator // Harvesttide Assailant
$0.10 / €0.14
3 printings
1 / 3

Harvesttide Infiltrator // Harvesttide Assailant

Creature — Human Werewolf // Creature — Werewolf

Innistrad: Double Feature·#143·common·Mathias Kollros
$0.10 / €0.14
Foil$0.46 / €0.33

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, Historic

Rulings (9)

Permanents with daybound and nightbound can't transform via any means other than their daybound and nightbound abilities. Notably, older cards such as Moonmist that instruct a player to transform permanents don't affect permanents with daybound or nightbound.

2021-09-24

If it is day, and the active player of the previous turn cast no spells during their turn, it becomes night.

2021-09-24

If it is night, and the active player of the previous turn cast two or more spells during their turn, it becomes day.

2021-09-24

Day and night are designations that the game itself can have. The game starts as neither. Once the game becomes day (or less commonly, night), the game will be exactly one of them—day or night—going back and forth for the rest of the game.

2021-09-24