MTGF
Give // Take
Give // Take
$0.13
3 printings
2 / 3

Give // Take

Sorcery // Sorcery

//
The List·#DGM-129·uncommon·Steve Prescott

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (12)

To cast a fused split spell, pay both of its mana costs. While the spell is on the stack, its mana value is the total amount of mana in both costs.

2013-04-15

When a fused split spell resolves, follow the instructions of the left half first, then the instructions on the right half.

2013-04-15

Some split cards with fuse have two halves that are both multicolored. That card is multicolored no matter which half is cast, or if both halves are cast. It's also multicolored while not on the stack.

2013-04-15

When resolving a fused split spell with multiple targets, treat it as you would any spell with multiple targets. If all targets are illegal when the spell tries to resolve, the spell doesn't resolve and none of its effects happen. If at least one target is still legal at that time, the spell resolves, but an illegal target can't perform any actions or have any actions performed on it.

2013-04-15

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