MTGF
Part the Waterveil
Part the Waterveil
$0.81 / €0.86
4 printings
3 / 4

Part the Waterveil

Sorcery

Battle for Zendikar·#80·mythic·Titus Lunter
$0.81 / €0.86
Foil$2.81 / €2.03
Take an extra turn after this one. Exile Part the Waterveil.
Awaken 6— (If you cast this spell for , also put six +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (7)

If the non-awaken part of the spell requires a target, you must choose a legal target. You can’t cast the spell if you can’t choose a legal target for each instance of the word “target” (though you only need a legal target for the awaken ability if you’re casting the spell for its awaken cost).

2015-08-25

Awaken doesn’t give the land you control a color. As most lands are colorless, in most cases the resulting land creature will also be colorless.

2015-08-25

The land will retain any other types, subtypes, or supertypes it previously had. It will also retain any mana abilities it had as a result of those subtypes. For example, a Forest that’s turned into a creature this way can still be tapped for .

2015-08-25

If a spell with awaken has multiple targets (including the land you control), and some but not all of those targets become illegal by the time the spell tries to resolve, the spell won’t affect the illegal targets in any way.

2015-08-25

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