Death Frenzy
$0.06 / €0.06
Death Frenzy
Sorcery
Khans of Tarkir·#172·uncommon·Steve Prescott
All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life.
The crocodiles' putrid jaws swallow everything but the screams.
Legal in
Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic
Rulings (2)
Only creatures on the battlefield when Death Frenzy resolves will get -2/-2. However, if a creature enters the battlefield and then dies later that turn, you’ll gain 1 life for it.
2014-09-20
You gain 1 life for each creature that Death Frenzy causes to have a toughness of 0 or less. The delayed triggered ability is created before state-based actions cause any creatures with 0 or less toughness to die.
2014-09-20
