Does Machines
$0.58 / €0.83
Does Machines
Enchantment — Class
Teenage Mutant Ninja Turtles·#34·rare·Aeron Ng
(Gain the next level as a sorcery to add its ability.)
When this Class enters, mill two cards, draw two cards, then discard two cards.
: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
When this Class enters, mill two cards, draw two cards, then discard two cards.
: Level 2
When this Class becomes level 2, return up to two target artifact cards from your graveyard to your hand.
: Level 3
At the beginning of combat on your turn, put three +1/+1 counters on target artifact you control. If it isn't a creature, it becomes a 0/0 Robot creature in addition to its other types.
Legal in
Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic, Alchemy
Rulings (12)
There's no restriction on how many Class permanents you can control, whether they're the same or different classes. Each Class permanent tracks its own level separately.
2026-01-27
The resulting artifact creature will be able to attack on your turn if it's been under your control continuously since the turn began. That is, it doesn't matter how long it's been a creature, just how long it's been on the battlefield.
2026-01-27
The artifact retains any types, subtypes, or supertypes it has.
2026-01-27
An ability that advances a Class to a higher level is a normal activated ability. It uses the stack and can be responded to.
2026-01-27
