Grafted Exoskeleton
Artifact — Equipment
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Legal in
Modern, Legacy, Vintage, Commander
Rulings (8)
In addition to the effect of its equip ability, Grafted Exoskeleton becomes unattached from the creature it's equipping if a spell or ability (such as Fulgent Distraction) causes it to become unattached, if Grafted Exoskeleton leaves the battlefield, if the equipped creature ceases to be a creature, or if Grafted Exoskeleton ceases to be an Equipment. (It also becomes unattached if the equipped creature leaves the battlefield, but the triggered ability won't do anything in that case.)
2011-01-01
Damage from a source with infect affects planeswalkers normally.
2011-01-01
Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
2011-01-01
Infect's effect applies to any damage, not just combat damage.
2011-01-01
