MTGF
Reckless Endeavor
Reckless Endeavor
$9.41
3 printings
1 / 3

Reckless Endeavor

Sorcery

Secret Lair Drop·#2177·rare·Stephen Andrade
Roll two d12 and choose one result. Reckless Endeavor deals damage equal to that result to each creature. Then create a number of Treasure tokens equal to the other result.

"Bad fish. It's not like going down t'the pond chasin' blue gills or tommycods. This shark? Swallow ya whole." —Quint

Legal in

Legacy, Vintage, Commander

Rulings (10)

Tournament events have more specific rules regarding dice and die-rolling. For more information, please see the most recent version of the Magic Tournament Rules at https://wpn.wizards.com/en/document/magic-gathering-tournament-rules.

2021-07-23

Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

2021-07-23

An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

2021-07-23

The instruction to roll a die and the effect that occurs because of the result are all part of the same ability. Players do not get the chance to respond to the ability after knowing the result of the roll.

2021-07-23

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