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Furious Rise
Furious Rise
$0.20 / €0.14
6 printings
1 / 6

Furious Rise

Enchantment

Final Fantasy Commander·#294·uncommon·Fajareka Setiawan
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.

"You guys are worthless, but my proud creation is a sure thing!"

Legal in

Pioneer, Modern, Legacy, Vintage, Penny, Commander, Oathbreaker, Brawl, Historic, Timeless

Rulings (5)

Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.

2020-06-23

Playing an exiled card causes it to leave exile. You can't play it multiple times.

2020-06-23

If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.

2020-06-23

Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.

2020-06-23

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