MTGF
Furious Rise
Furious Rise
$0.20 / €0.14
6 printings
1 / 6

Furious Rise

Enchantment

Final Fantasy Commander·#294·uncommon·Fajareka Setiawan
At the beginning of your end step, if you control a creature with power 4 or greater, exile the top card of your library. You may play that card until you exile another card with this enchantment.

"You guys are worthless, but my proud creation is a sure thing!"

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (5)

Furious Rise's effect doesn't change when you can play the exiled card. For example, if you exile a sorcery card, you can cast it only during your main phase when the stack is empty. If you exile a land card, you can't play it unless you have land plays available.

2020-06-23

Playing an exiled card causes it to leave exile. You can't play it multiple times.

2020-06-23

If Furious Rise leaves the battlefield before you play the most recently exiled card, you can play that card for as long as it remains exiled.

2020-06-23

Furious Rise's ability has you exile only one card, no matter how many creatures with power 4 or greater you control beyond the first.

2020-06-23

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