MTGF
Hearth Elemental // Stoke Genius
Hearth Elemental // Stoke Genius
$0.31 / €0.14

Hearth Elemental // Stoke Genius

Creature — Elemental // Sorcery — Adventure

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Wilds of Eldraine·#136·uncommon·Nicholas Gregory
$0.31 / €0.14
Foil$0.37 / €0.38

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Brawl, Historic

Rulings (12)

If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.

2023-09-01

An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).

2023-09-01

If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.

2023-09-01

If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it’s a token) or cease to be a copy (if it’s a nontoken permanent), and so you won’t be able to cast it as an Adventure.

2023-09-01