MTGF
Spire Winder
Spire Winder
$0.04 / €0.07

Spire Winder

Creature — Snake

Rivals of Ixalan·#57·common·Titus Lunter
$0.04 / €0.07
Foil$0.27 / €0.29
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
This creature gets +1/+1 as long as you have the city's blessing.

Legal in

Pioneer, Modern, Legacy, Vintage, Commander, Pauper, Brawl, Historic

Rulings (7)

Once you have the city's blessing, you have it for the rest of the game, even if you lose control of some or all of your permanents. The city's blessing isn't a permanent itself and can't be removed by any effect.

2018-01-19

If your tenth permanent enters the battlefield and then a permanent leaves the battlefield immediately afterwards (most likely due to the "Legend Rule" or due to being a creature with 0 toughness), you get the city's blessing before it leaves the battlefield.

2018-01-19

If you cast a spell with ascend, you don't get the city's blessing until it resolves. Players may respond to that spell by trying to change whether you get the city's blessing.

2018-01-19

A permanent is any object on the battlefield, including tokens and lands. Spells and emblems aren't permanents.

2018-01-19

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