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Take for a Ride
Take for a Ride
$0.20 / €0.15

Take for a Ride

Sorcery

Outlaws of Thunder Junction·#148·uncommon·Artur Treffner
$0.20 / €0.15
Foil$0.18 / €0.20
Take for a Ride has flash as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.

"Your horse deserves a braver rider!"

Legal in

Standard, Pioneer, Modern, Legacy, Vintage, Commander, Oathbreaker, Brawl, Historic, Timeless

Rulings (7)

Take for a Ride can target any creature, even one that’s untapped or one you already control.

2024-04-12

Gaining control of a creature doesn’t cause you to gain control of any Auras or Equipment attached to it.

2024-04-12

A player commits a crime as they cast a spell, activate an ability, or put a triggered ability on the stack that targets at least one opponent, at least one permanent, spell, or ability an opponent controls, and/or at least one card in an opponent’s graveyard.

2024-04-12

A player can commit only one crime per spell or ability they control. Targeting multiple opponents, permanents, spells, abilities, and/or cards with the same spell or ability doesn’t constitute committing multiple crimes.

2024-04-12

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