Unstable Footing
Instant
Damage can't be prevented this turn. If this spell was kicked, it deals 5 damage to target player or planeswalker.
A long way down is shorter than you think.
Legal in
Modern, Legacy, Vintage, Commander
Rulings (12)
Unstable Footing's effect causes damage from all sources to be unpreventable, not just damage from Unstable Footing itself.
2009-10-01
If damage can't be prevented, static abilities that prevent damage (including protection abilities) don't do so. If they have additional effects that don't depend on the amount of damage prevented, those additional effects will still work. Such effects are applied only once per source of damage.
2009-10-01
If Unstable Footing is kicked and the targeted player is an illegal target by the time it resolves, the entire spell doesn't resolve. Damage can still be prevented.
2009-10-01
Effects that replace or redirect damage without using the word "prevent" are not affected by Unstable Footing.
2009-10-01
