MTGF
Naturalize 2
Naturalize 2
$0.32

Naturalize 2

Instant

Mystery Booster 2·#579·rare·Marika Lord
Destroy target artifact, enchantment, emblem, or gameplay tracker. (Trackers include play aids such as dungeons, city's blessing, and monarch. When you destroy it, the associated object or designation is removed from the game.)

Rulings (10)

Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.

2024-11-08

For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

2024-11-08

Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).

2024-11-08

You can destroy the initiative designation with Naturalize 2. Doing so removes the initiative from the game, though this doesn’t affect any existing dungeons in the game. No player will have the initiative until another spell or ability causes a player to take the initiative once more.

2024-11-08

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