MTGF
Hermit of the Natterknolls // Lone Wolf of the Natterknolls
Hermit of the Natterknolls // Lone Wolf of the Natterknolls (back)
Hermit of the Natterknolls // Lone Wolf of the Natterknolls
$0.33 / €0.23

Hermit of the Natterknolls // Lone Wolf of the Natterknolls

Creature — Human Werewolf // Creature — Werewolf

Shadows over Innistrad·#209·uncommon·Dan Murayama Scott
$0.33 / €0.23
Foil$2.71 / €2.39

Legal in

Pioneer, Modern, Legacy, Vintage, Commander

Rulings (6)

The first ability of Lone Wolf of the Natterknolls will resolve even if the spell your opponent casts is countered.

2016-04-08

You may cast spells or activate abilities after the first ability of Hermit of the Natterknolls has resolved but before the spell that caused it to trigger has resolved.

2016-04-08

The abilities that transform a Werewolf back and forth look at the entire previous turn, even if the Werewolf with that ability wasn't on the battlefield for some or all of that turn.

2016-04-08

To trigger the Werewolf's back face's transform ability, a single player must have cast two or more spells during the previous turn. If multiple players each cast just one spell during the previous turn, the ability won't trigger.

2016-04-08