Phone a Friend
Sorcery
• A — Gain control of target creature you don't control.
• B — Choose target creature you control. Create two tokens that are each copies of it.
• C — Take an extra turn after this one.
• D — Draw seven cards.
Rulings (7)
Whichever way you "phone" a friend should be open to all players so their choice can be verified. Use speakerphone, show everyone the text, etc.
2022-10-07
If you don't have a phone, you are allowed to ask a person outside the game who's there. However, that person isn't allowed to look at your game. Texting is also fine, but no matter how they are contacted, the person needs to respond in a timely manner. (And if your friends are anything like mine, I would not let my success depend on them responding promptly to my text messages.)
2022-10-07
You are allowed to read each mode in full. The letters are there to make it more like a game show.
2022-10-07
The friend you phone can be someone who doesn't play Magic. If so, inform them that they can learn to play at a local game store near them (refer to rule 100.6b in the Magic Comprehensive Rules for details), or they can head to MTGArena.com and download today!
2022-10-07
