Static Prison
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Static Prison
Enchantment
Modern Horizons 3·#44·uncommon·Jason A. Engle
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. You get (two energy counters).
At the beginning of your first main phase, sacrifice this enchantment unless you pay .
At the beginning of your first main phase, sacrifice this enchantment unless you pay .
Legal in
Modern, Legacy, Vintage, Commander, Brawl, Historic
Rulings (12)
If an effect says you get one or more , you get that many energy counters. To pay one or more , you lose that many energy counters. You can't pay more energy counters than you have. Any effects that interact with counters a player gets, has, or loses can interact with energy counters.
2024-06-07
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
2024-06-07
is the energy symbol. It represents one energy counter.
2024-06-07
Some spells and abilities that give you may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any .
2024-06-07
