MTGF
Sefris of the Hidden Ways
Sefris of the Hidden Ways
$6.07 / €6.80
4 printings
4 / 4

Sefris of the Hidden Ways

Legendary Creature — Human Wizard

Forgotten Realms Commander·#326·mythic·Ryan Pancoast
Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.)
Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield.

Legal in

Legacy, Vintage, Commander

Rulings (12)

Moving into a dungeon room will cause its room ability to trigger.

2021-07-23

To venture into the dungeon, a player moves their venture marker into the next room of the dungeon they are currently in. If they aren't currently in a dungeon, that player instead chooses a dungeon card from outside the game, puts it into the command zone, and moves their venture marker onto the first room.

2021-07-23

Choosing the dungeon or room to venture into is part of resolving the venture into the dungeon keyword action. Once that choice is made, players may not respond until after the appropriate room ability has triggered.

2021-07-23

Dungeon cards are not part of a player's deck or sideboard. In both constructed and limited formats, players can use any dungeon card when they venture into the dungeon.

2021-07-23

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