MTGF
Sword of Hours
Sword of Hours
$8.63 / €4.31

Sword of Hours

Artifact — Equipment

Forgotten Realms Commander·#61·uncommon·Brian Valeza
Whenever equipped creature attacks, put a +1/+1 counter on it.
Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature.
Equip (: Attach to target creature you control. Equip only as a sorcery.)

Legal in

Legacy, Vintage, Commander

Rulings (12)

Dice are identified by the number of faces each one has. For example, a d20 is a twenty-sided die.

2021-07-23

Some effects instruct you to roll again. This uses the same number and type of dice as the original roll, and that roll will use the same set of possible outcomes.

2021-07-23

An effect that says “choose a target, then roll a d20” or similar still uses the normal process of putting an ability on the stack and resolving it. Choosing targets is part of putting the ability on the stack and rolling the d20 happens later, as the ability resolves.

2021-07-23

Dice used must have equally likely outcomes and the roll must be fair. Although physical dice are recommended, digital substitutes are allowed, provided they have the same number of equally likely outcomes as specified in the original roll instruction.

2021-07-23

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