MTGF
Call for Unity
Call for Unity
$0.16 / €0.27
3 printings
3 / 3

Call for Unity

Enchantment

Aether Revolt·#9·rare·John Severin Brassell
$0.16 / €0.27
Foil$0.76 / €0.51
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.

The "leaking spire" stands for liberation from Consulate control.

Legal in

Pioneer, Modern, Legacy, Vintage, Commander

Rulings (5)

All cards in the Aether Revolt set with triggered revolt abilities use an intervening "if" clause. A permanent you controlled must have left the battlefield earlier in the turn in order for these abilities to trigger; otherwise they do nothing. In other words, there's no way to have the ability trigger if no permanent you controlled has left the battlefield that turn, even if you intend to have one do so in response to the triggered ability.

2017-02-09

Revolt abilities check only whether a permanent you controlled left the battlefield this turn or not. They don't apply multiple times if more than one permanent you controlled left the battlefield. They don't check whether the permanent that left the battlefield is still in the zone it moved to.

2017-02-09

Energy counters aren't permanents. Paying won't satisfy a revolt ability.

2017-02-09

Tokens that leave the battlefield will satisfy a revolt ability.

2017-02-09

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