Profound Journey
Sorcery
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Legal in
Pioneer, Modern, Legacy, Vintage, Commander
Rulings (8)
If a replacement effect (such as the one created by Rest in Peace) would cause a spell with rebound that you cast from your hand to be put somewhere other than into your graveyard as it resolves, you can choose whether to apply the rebound effect or the other effect as the spell resolves.
2015-02-25
If you cast a card from exile this way, it will go to its owner’s graveyard when it resolves, fails to resolve, or is countered. It won’t go back to exile.
2015-02-25
At the beginning of your upkeep, all delayed triggered abilities created by rebound effects trigger. You may handle them in any order. If you want to cast a card this way, you do so as part of the resolution of its delayed triggered ability. Timing restrictions based on the card’s type (if it’s a sorcery) are ignored. Other restrictions, such as “Cast [this spell] only during combat,” must be followed.
2015-02-25
If you cast a spell with rebound from any zone other than your hand (including your opponent’s hand), rebound will have no effect.
2015-02-25
